How do you have the best level design and game environment art year?
I used to set vague goals, work on a couple of projects per year that I didn't finish; I didn't work on level design and game environment art consistently and deliberately enough to make a difference. I didn't set projects that supported my level design goals, I never created working lists, I worked on multiple projects at a time, I didn't plan out my work, I took too many days off and did not push myself.
Because of that I was stuck at the same skill level for a long time. Actually, I thought I was getting worse.
In this blog post I will share what has been working for me and what I would recommend you do to get better at level design and game environment art.
I sat down to write a fairly short article, but in the end I could not stop adding more information. The following article ended up being 3,000+ words. So grab your favorite drink and lets dive in on how you can have the best level design and game environment year!
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How to Have the Best Level Design and Game Environment Year
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