I have created a brand new, free PDF tutorial guide for you.
It features 130+ pages and over 150 techniques, methods, insight, tips and advice on how to get started and use UDK. It contains a lot of information that is straight to the point and gives you direct steps to applying the techniques.
I created this guide for beginner's to get started with UDK and as a way to manage my own workflow between different game engines. I often found myself forgetting how to do something in UDK, after working in another game engine for a while. Each game engine has its own different workflows, techniques, interface and shortcuts. So I needed a way to remind myself of the steps of doing something without having to re-watch or re-learn the basics.
I recommend to use this guide as a reference manual for most commonly used techniques and tips in UDK. So if you want to do something in UDK, and need a quick and direct steps to doing it, use this guide.
What You Will Learn From This Guide:
- 30 Quick Steps to Getting Started with UDK
- 18 Tips on Mastering BSP Brush Geometry Construction
- 21 Tips to Using and Improving Static Mesh Workflow for Environment Construction
- 15 Ways of Texturing Your Environment
- 16 Tips to Improve Your Lighting with Exterior and Interior Environments
- 9 Ways on How to Use Fog in Your Environment
- 8 Tips to Using Skies Within Your Environment
- 10 Ways to Improve How Your Environment Looks with Post Processing
- 34 Tips and Advice on Getting Started, Using and Creating Better Landscapes
But if you are not a subscriber and want to receive this tutorial guide, click here and sign up for free WoLD email and newsletter updates and you will receive a download link to get your copy.
Also, this PDF guide is only a start. Keep an eye out for this Friday, November 28th, when I finally will be releasing two huge UDK guides: UDK The Foundation and UDK How to Guide to Landscape Creation.
Until then,
Download your free guide here and leave a comment. Let me know what you think about it...